I had previously written a post concerning polygon offset that was incomplete in its scope. Specifically, it dodged the problem of horizontal and vertical lines in polygons.
Since then I've had to confront this problem again. Shown below is the code I'm using for the more complete solution. It's a bit verbose, but it works.
import math
def calcoffsetpoint(pt1, pt2, offset):
"""
Get a point offset from the line
segment pt1-pt2 distance "offset".
Return two tuple of coordinates.
"""
theta = math.atan2(pt2[1] - pt1[1],
pt2[0] - pt1[0])
theta += math.pi/2.0
return (pt1[0] - math.cos(theta) * offset,
pt1[1] - math.sin(theta) * offset)
def getoffsetintercept(pt1, pt2, m, offset):
"""
From points pt1 and pt2 defining a line
in the Cartesian plane, the slope of the
line m, and an offset distance,
calculates the y intercept of
the new line offset from the original.
"""
x, y = calcoffsetpoint(pt1, pt2, offset)
return y - m * x
def getpt(pt1, pt2, pt3, offset):
"""
Gets intersection point of the two
lines defined by pt1, pt2, and pt3;
offset is the distance to offset
the point from the polygon.
Valid for lines with slopes other
than zero or infinity.
Returns a two tuple of coordinates.
"""
# get first offset intercept
m = (pt2[1] - pt1[1])/(pt2[0] - pt1[0])
boffset = getoffsetintercept(pt1, pt2, m, offset)
# get second offset intercept
mprime = (pt3[1] - pt2[1])/(pt3[0] - pt2[0])
boffsetprime = getoffsetintercept(pt2, pt3, mprime, offset)
# get intersection of two offset lines
newx = (boffsetprime - boffset)/(m - mprime)
newy = m * newx + boffset
return newx, newy
def getslopeandintercept(pt1, pt2, offset):
"""
Gets the slope and the intercept of the
offset line.
Result returned as a two tuple.
"""
m = (pt2[1] - pt1[1])/(pt2[0] - pt1[0])
b = getoffsetintercept(pt1, pt2, m, offset)
return m, b
def getoffsetcornerpoint(pt1, pt2, pt3, offset):
"""
Gets intersection point of the two
lines defined by pt1, pt2, and pt3;
offset is the distance to offset
the point from the polygon.
Returns a two tuple of coordinates.
"""
# starting out with horizontal line
if (pt2[1] - pt1[1]) == 0.0:
ycoord = pt1[1] - math.cos(math.atan2(0.0, pt2[0] - pt1[0])) * offset
# a vertical line follows
if (pt3[0] - pt2[0]) == 0.0:
xcoord = pt2[0] + math.sin(math.atan2(pt3[1] - pt2[1], 0.0)) * offset
# a sloped line follows
else:
m, offsetintercept = getslopeandintercept(pt2, pt3, offset)
# calculate for x with ycoord
xcoord = (ycoord - offsetintercept)/m
# starting out with a vertical line
if (pt2[0] - pt1[0]) == 0.0:
xcoord = pt1[0] + math.sin(math.atan2(pt2[1] - pt1[1], 0.0)) * offset
# a horizontal line follows
if (pt3[1] - pt2[1]) == 0.0:
ycoord = pt2[1] - math.cos(math.atan2(0.0, pt3[0] - pt2[0])) * offset
# a sloped line follows
else:
m, offsetintercept = getslopeandintercept(pt2, pt3, offset)
# calculate for y with xcoord
ycoord = m * xcoord + offsetintercept
# starting out with sloped line
if (pt2[1] - pt1[1]) != 0.0 and (pt2[0] - pt1[0]) != 0.0:
# if second line is horizontal
if (pt3[1] - pt2[1]) == 0.0:
ycoord = pt2[1] - math.cos(math.atan2(0.0, pt3[0] - pt2[0])) * offset
m, offsetintercept = getslopeandintercept(pt1, pt2, offset)
# calculate for x with y coord
xcoord = (ycoord - offsetintercept)/m
# if second line is vertical
elif (pt3[0] - pt2[0]) == 0.0:
xcoord = pt2[0] + math.sin(math.atan2(pt3[1] - pt2[1], 0.0)) * offset
m, offsetintercept = getslopeandintercept(pt1, pt2, offset)
# solve for y with x coordinate
ycoord = m * xcoord + offsetintercept
# if both lines are sloped
else:
xcoord, ycoord = getpt(pt1, pt2, pt3, offset)
return xcoord, ycoord
def offsetpolygon(polyx, offset):
"""
Offsets a clockwise list of coordinates
polyx distance offset to the inside of
the polygon.
Returns list of offset points.
"""
polyy = []
# need three points at a time
for counter in range(0, len(polyx) - 3):
# get first offset intercept
pt = getoffsetcornerpoint(polyx[counter],
polyx[counter + 1],
polyx[counter + 2],
offset)
# append new point to polyy
polyy.append(pt)
# last three points
pt = getoffsetcornerpoint(polyx[-3], polyx[-2], polyx[-1], offset)
polyy.append(pt)
pt = getoffsetcornerpoint(polyx[-2], polyx[-1], polyx[0], offset)
polyy.append(pt)
pt = getoffsetcornerpoint(polyx[-1], polyx[0], polyx[1], offset)
polyy.append(pt)
return polyy
I used this polygon to test it.
This is a fairly simple geometric problem, but it can be confusing. Hopefully this will save someone the trouble of working through a solution.
Notes:
1) If you're using Python 2.x, feed your coordinates in as floats. This will ensure the absence of integer division, which often yields zeros, which in turn yields ZeroDivision errors.
2) The polygon fed to the offsetpolygon function should not have a closing point. The closing point will cause ZeroDivision errors. Instead, append the point before drawing the polygon in gnuplot or some other plotting tool.
Thanks for your ideas.
ReplyDeleteStill have a devide by zero when putting a polygon point on a straight line (ok, bit exceptional case).
I continued on your code and i am looking for code to have full polygon offset algorithm.
Vertex events are solved, split events i am still searching for and working on...
This is a very interesting algorithm but as you mentioned it has some problems.
ReplyDeleteA more robust one can be found here:
http://pyright.blogspot.ch/2011/07/pyeuclid-vector-math-and-polygon-offset.html
many thanks i have converted it into Javascript and its working like anything.. thank you once again..
ReplyDelete